3ds Max 1 DAC 201
INTRODUCTION
Class Topics
Week 1
Introduction
Software capabilities
Software applications
User interface
Hotkeys
Quick overview of:
* Viewports
* Snaps
* Display
Modeling process: 2D to 3D
Importing
Move / Copy
Viewports and views
3D parametric objects
Snaps and axis constraints
Begin 2D layout of class model
Refine 2D model plan
Week 2
Begin building 3D elements of class (condo) model
Planning the best 3D construction methods
Modifying parametric objects
Converting to editable meshes
Modifying editable mesh sub-objects
AEC walls, doors & windows
Compound objects
Test render using default render setup
Continue refining the 3D class model
Complex object creation (eg lofting)
Build furniture from a photo
Add Materials
Week 3
Basic material mapping
Lighting fundamentals
Setting camera views
Test render using default render setup
Create custom furniture as time allows
Import furniture to fill the model
Create custom materials as time allows
Overview of animation
Animate the camera through out the model
Render high quality still image(s)
Overview of advanced class and other Max features
Grading: Class participants will receive a grade for their contributions to the class and timely progress on their 3D model. There may be short
project quizzes and tests to ensure that class participants fully understand the topics being presented.
Open labs: Open labs are available for use in completing homework
assignments and for additional "practice time" by the
class participants. There is an additional cost for using open labs.
Please contact us to receive that information.
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